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2026-07-10 22:16:20 +04:00
parent 8e961352d2
commit e37e9b65c3
9 changed files with 137 additions and 11 deletions
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@@ -1,20 +1,42 @@
namespace Just.Core; namespace Just.Core;
/// <summary>
/// Encoding options for <see cref="Base32.Encode(ReadOnlySpan{byte}, Base32EncodeOptions)"/>.
/// </summary>
[Flags]
public enum Base32EncodeOptions public enum Base32EncodeOptions
{ {
/// <summary>Standard RFC 4648 encoding (uppercase with padding).</summary>
None = 0x00, None = 0x00,
/// <summary>Use lowercase alphabet.</summary>
LowerCase = 0x01, LowerCase = 0x01,
/// <summary>Omit padding characters.</summary>
NoPadding = 0x02, NoPadding = 0x02,
/// <summary>Lowercase alphabet without padding (combines <see cref="LowerCase"/> | <see cref="NoPadding"/>).</summary>
LowerCaseNoPadding = 0x03, LowerCaseNoPadding = 0x03,
} }
/// <summary>
/// RFC 4648 Base32 encoder/decoder with span-based APIs.
/// Uses stack allocation for inputs up to <see cref="MaxBytesStack"/> bytes; heap allocation otherwise.
/// </summary>
public static class Base32 public static class Base32
{ {
/// <summary>RFC 4648 Base32 alphabet (uppercase A-Z, 2-7).</summary>
public const string Alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ234567"; public const string Alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ234567";
/// <summary>Lowercase variant of the RFC 4648 alphabet.</summary>
public const string AlphabetLower = "abcdefghijklmnopqrstuvwxyz234567"; public const string AlphabetLower = "abcdefghijklmnopqrstuvwxyz234567";
/// <summary>Padding character (=).</summary>
public const char Padding = '='; public const char Padding = '=';
/// <summary>Maximum input byte count that uses stack allocation instead of heap.</summary>
public const int MaxBytesStack = 250; public const int MaxBytesStack = 250;
/// <summary>
/// Encodes a byte span into a Base32 string.
/// </summary>
/// <param name="input">The bytes to encode.</param>
/// <param name="options">Encoding options (casing, padding). Defaults to standard RFC 4648.</param>
/// <returns>The Base32-encoded string.</returns>
[Pure] [Pure]
public static string Encode(ReadOnlySpan<byte> input, Base32EncodeOptions options = Base32EncodeOptions.None) public static string Encode(ReadOnlySpan<byte> input, Base32EncodeOptions options = Base32EncodeOptions.None)
{ {
+12
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@@ -2,10 +2,15 @@ using System.Runtime.InteropServices;
namespace Just.Core; namespace Just.Core;
/// <summary>
/// URL-safe Base64 encoder/decoder for bytes, <see cref="long"/>, and <see cref="Guid"/>.
/// Uses the standard Base64Url character set (- and _ instead of + and /), padding stripped by default.
/// </summary>
public static class Base64Url public static class Base64Url
{ {
private const char Padding = '='; private const char Padding = '=';
/// <summary>Decodes an 11-character Base64Url string into a <see cref="long"/>.</summary>
[Pure] public static long DecodeLong(ReadOnlySpan<char> value) [Pure] public static long DecodeLong(ReadOnlySpan<char> value)
{ {
ArgumentOutOfRangeException.ThrowIfNotEqual(value.Length, 11); ArgumentOutOfRangeException.ThrowIfNotEqual(value.Length, 11);
@@ -24,6 +29,7 @@ public static class Base64Url
return MemoryMarshal.Read<long>(longBytes); return MemoryMarshal.Read<long>(longBytes);
} }
/// <summary>Decodes a 22-character Base64Url string into a <see cref="Guid"/>.</summary>
[Pure] public static Guid DecodeGuid(ReadOnlySpan<char> value) [Pure] public static Guid DecodeGuid(ReadOnlySpan<char> value)
{ {
ArgumentOutOfRangeException.ThrowIfNotEqual(value.Length, 22); ArgumentOutOfRangeException.ThrowIfNotEqual(value.Length, 22);
@@ -42,6 +48,7 @@ public static class Base64Url
return new Guid(guidBytes); return new Guid(guidBytes);
} }
/// <summary>Decodes a Base64Url string into a byte array.</summary>
[Pure] public static byte[] Decode(ReadOnlySpan<char> input) [Pure] public static byte[] Decode(ReadOnlySpan<char> input)
{ {
if (input.IsEmpty) return []; if (input.IsEmpty) return [];
@@ -53,6 +60,7 @@ public static class Base64Url
return output[..size].ToArray(); return output[..size].ToArray();
} }
/// <summary>Decodes a Base64Url string into a pre-allocated byte span. Returns the number of bytes written.</summary>
[Pure] public static int Decode(ReadOnlySpan<char> value, Span<byte> output) [Pure] public static int Decode(ReadOnlySpan<char> value, Span<byte> output)
{ {
var padding = (4 - (value.Length & 3)) & 3; var padding = (4 - (value.Length & 3)) & 3;
@@ -72,6 +80,7 @@ public static class Base64Url
return outputBytes; return outputBytes;
} }
/// <summary>Encodes a <see cref="long"/> into an 11-character Base64Url string.</summary>
[Pure] public static string Encode(in long id) [Pure] public static string Encode(in long id)
{ {
Span<byte> longBytes = stackalloc byte[8]; Span<byte> longBytes = stackalloc byte[8];
@@ -84,6 +93,7 @@ public static class Base64Url
return new string(chars[..^1]); return new string(chars[..^1]);
} }
/// <summary>Encodes a <see cref="Guid"/> into a 22-character Base64Url string.</summary>
[Pure] public static string Encode(in Guid id) [Pure] public static string Encode(in Guid id)
{ {
Span<byte> guidBytes = stackalloc byte[16]; Span<byte> guidBytes = stackalloc byte[16];
@@ -96,6 +106,7 @@ public static class Base64Url
return new string(chars[..^2]); return new string(chars[..^2]);
} }
/// <summary>Encodes a byte span into a Base64Url string.</summary>
[Pure] public static string Encode(ReadOnlySpan<byte> input) [Pure] public static string Encode(ReadOnlySpan<byte> input)
{ {
if (input.IsEmpty) return string.Empty; if (input.IsEmpty) return string.Empty;
@@ -107,6 +118,7 @@ public static class Base64Url
return new string(output[..strlen]); return new string(output[..strlen]);
} }
/// <summary>Encodes a byte span into a pre-allocated char span. Returns the number of characters written.</summary>
[Pure] public static int Encode(ReadOnlySpan<byte> input, Span<char> output) [Pure] public static int Encode(ReadOnlySpan<byte> input, Span<char> output)
{ {
if (input.IsEmpty) return 0; if (input.IsEmpty) return 0;
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@@ -3,6 +3,11 @@ using System.Runtime.InteropServices;
namespace Just.Core.Collections; namespace Just.Core.Collections;
/// <summary>
/// A 2D grid with lazy min/max caching, cloning, and binary stream serialization.
/// Requires <typeparamref name="T"/> to support comparison and equality operators.
/// </summary>
/// <typeparam name="T">The element type; must implement <c>IComparisonOperators&lt;T, T, bool&gt;</c> and <c>IEqualityOperators&lt;T, T, bool&gt;</c>.</typeparam>
public class DataMap<T> : Map<T>, IDataMap<T>, ICloneable public class DataMap<T> : Map<T>, IDataMap<T>, ICloneable
where T : IComparisonOperators<T, T, bool>, IEqualityOperators<T, T, bool> where T : IComparisonOperators<T, T, bool>, IEqualityOperators<T, T, bool>
{ {
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@@ -2,6 +2,8 @@ using System.Numerics;
namespace Just.Core.Collections; namespace Just.Core.Collections;
/// <summary>Read-only interface for a 2D grid with min/max tracking and cloning.</summary>
/// <typeparam name="T">The element type; must support comparison and equality operators.</typeparam>
public interface IDataMap<T> : IMap<T>, ICloneable public interface IDataMap<T> : IMap<T>, ICloneable
where T : IComparisonOperators<T, T, bool>, IEqualityOperators<T, T, bool> where T : IComparisonOperators<T, T, bool>, IEqualityOperators<T, T, bool>
{ {
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@@ -1,5 +1,7 @@
namespace Just.Core.Collections; namespace Just.Core.Collections;
/// <summary>Read-only interface for a 2D grid with coordinate-based access and enumeration.</summary>
/// <typeparam name="T">The type of elements in the map.</typeparam>
public interface IMap<T> : IReadOnlyCollection<MapPoint<T>> public interface IMap<T> : IReadOnlyCollection<MapPoint<T>>
{ {
int Width { get; } int Width { get; }
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@@ -2,6 +2,11 @@ using System.Collections;
namespace Just.Core.Collections; namespace Just.Core.Collections;
/// <summary>
/// A 2D grid container providing indexer access, enumeration as <see cref="MapPoint{T}"/> values,
/// and conversion to a 2D array. Coordinates are clamped to valid ranges.
/// </summary>
/// <typeparam name="T">The type of elements in the map.</typeparam>
public class Map<T> : IMap<T> public class Map<T> : IMap<T>
{ {
internal readonly T[] _values; internal readonly T[] _values;
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@@ -1,5 +1,7 @@
namespace Just.Core.Collections; namespace Just.Core.Collections;
/// <summary>A value and its coordinates within a <see cref="IMap{T}"/>.</summary>
/// <typeparam name="T">The type of the map element.</typeparam>
public readonly struct MapPoint<T>(T value, int x, int y, IMap<T> map) public readonly struct MapPoint<T>(T value, int x, int y, IMap<T> map)
{ {
public readonly T Value = value; public readonly T Value = value;
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@@ -6,6 +6,8 @@
<Nullable>enable</Nullable> <Nullable>enable</Nullable>
<AssemblyName>Just.Core</AssemblyName> <AssemblyName>Just.Core</AssemblyName>
<RootNamespace>Just.Core</RootNamespace> <RootNamespace>Just.Core</RootNamespace>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<NoWarn>$(NoWarn);CS1591</NoWarn>
<Description>Small .Net library with useful helper classes, functions and extensions.</Description> <Description>Small .Net library with useful helper classes, functions and extensions.</Description>
<PackageTags>extensions;helpers;helper-functions</PackageTags> <PackageTags>extensions;helpers;helper-functions</PackageTags>
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@@ -1,18 +1,92 @@
# .Net library with helpers, functions and extensions # Just.Core
Just some stuff that is used in different projects... Small .NET library with useful helper classes, functions, and extensions — stuff used across multiple projects.
[![NuGet](https://img.shields.io/nuget/v/Just.Core)](https://www.nuget.org/packages/Just.Core)
## Install
```sh
dotnet add package Just.Core
```
## Features ## Features
- ```Map``` and ```DataMap``` collection types ### Encoding
- Extensions for ```System.String``` and ```System.IO.Stream```
- Small converters for **Base32** and **Base64Url** encodings
## Getting Started
### Install from NuGet.org **Base32** — RFC 4648 encoder/decoder with lowercase and no-padding options.
```sh ```csharp
# install the package using NuGet var encoded = Base32.Encode(bytes); // "ABCDEFGH..."
dotnet add package Just.Core var encoded = Base32.Encode(bytes, Base32EncodeOptions.LowerCaseNoPadding);
var bytes = Base32.Decode("ABCDEFGH...");
``` ```
**Base64Url** — URL-safe Base64 for bytes, `long`, and `Guid`.
```csharp
var str = Base64Url.Encode(myGuid); // "5QrdUxDUVkCAEGw8pvLsEw"
var guid = Base64Url.DecodeGuid(str);
var str = Base64Url.Encode(123456789L); // "7NcVAAAAAA"
var val = Base64Url.DecodeLong(str);
```
### IDs
**SeqId** — Time-based 64-bit sequential ID with configurable entropy. Thread-safe.
```csharp
var id = SeqId.NextId(); // default instance, Strong entropy
var id = SeqId.NextId(RngEntropy.Weak); // faster, less collision-resistant
// Custom epoch
var generator = new SeqId(new DateTime(2024, 1, 1, 0, 0, 0, DateTimeKind.Utc));
var id = generator.Next();
```
Structure: `[1 bit reserved][41 bits ms since epoch][8 bits sequence][14 bits random]`
**GuidV8** — Time-sortable UUID v8 with extractable timestamp.
```csharp
var guid = GuidV8.NewGuid(); // current UTC, Strong entropy
var guid = GuidV8.NewGuid(specificTime);
var when = GuidV8.ExtractTimestamp(guid); // recover timestamp (100µs precision)
```
### Collections
**Map&lt;T&gt; / DataMap&lt;T&gt;** — 2D grid container with indexing, enumeration, and min/max.
```csharp
var map = new Map<int>(width: 10, height: 10, values);
var value = map[3, 5]; // integer or double coordinates
var point = map.Get(3.5, 5.2); // MapPoint<T> with position metadata
var dmap = new DataMap<double>(values, 10, 10);
var min = dmap.Min; // MapPoint<double> — cached
var max = dmap.Max; // lazy, thread-safe on first access
// Stream serialization (sync + async)
dmap.WriteToStream(stream);
var copy = DataMap.ReadFromStream<double>(stream);
```
**ImmutableSequence&lt;T&gt;** — Immutable list with structural value equality.
```csharp
var seq = new ImmutableSequence<int>([1, 2, 3]);
var seq2 = seq.Add(4); // new instance, seq unchanged
seq == seq2; // false — 3 vs 4 elements
new ImmutableSequence<int>([1, 2, 3]) == seq; // true — value equality
```
## Supported Targets
- .NET 8.0 (LTS)
- .NET 9.0
- .NET 10.0
## License
MIT — see [LICENSE](LICENSE).