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137
Core/Base32.cs
Normal file
137
Core/Base32.cs
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namespace Just.Core;
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public static class Base32
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{
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public const string Alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ234567";
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public const char Padding = '=';
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[Pure]
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public static string Encode(ReadOnlySpan<byte> input)
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{
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if (input.Length == 0)
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{
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return string.Empty;
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}
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int outLength = 8 * ((input.Length + 4) / 5);
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Span<char> output = stackalloc char[outLength];
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_ = Encode(input, output);
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return new string(output);
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}
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[Pure]
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public static int Encode(ReadOnlySpan<byte> input, Span<char> output)
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{
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int i = 0;
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ReadOnlySpan<char> alphabet = Alphabet;
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for (int offset = 0; offset < input.Length;)
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{
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int numCharsToOutput = GetNextGroup(input, ref offset, out byte a, out byte b, out byte c, out byte d, out byte e, out byte f, out byte g, out byte h);
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output[i++] = (numCharsToOutput > 0) ? alphabet[a] : Padding;
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output[i++] = (numCharsToOutput > 1) ? alphabet[b] : Padding;
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output[i++] = (numCharsToOutput > 2) ? alphabet[c] : Padding;
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output[i++] = (numCharsToOutput > 3) ? alphabet[d] : Padding;
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output[i++] = (numCharsToOutput > 4) ? alphabet[e] : Padding;
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output[i++] = (numCharsToOutput > 5) ? alphabet[f] : Padding;
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output[i++] = (numCharsToOutput > 6) ? alphabet[g] : Padding;
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output[i++] = (numCharsToOutput > 7) ? alphabet[h] : Padding;
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}
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return i;
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}
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[Pure]
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public static byte[] Decode(ReadOnlySpan<char> input)
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{
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if (input.IsEmpty) return [];
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Span<byte> output = stackalloc byte[5 * input.Length / 8];
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var size = Decode(input, output);
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return output[..size].ToArray();
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}
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[Pure]
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public static int Decode(ReadOnlySpan<char> input, Span<byte> output)
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{
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input = input.TrimEnd(Padding);
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Span<char> inputspan = stackalloc char[input.Length];
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input.ToUpperInvariant(inputspan);
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int bitIndex = 0;
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int inputIndex = 0;
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int outputBits = 0;
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int outputIndex = 0;
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int bitPos;
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int outBitPos;
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int bits;
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ReadOnlySpan<char> alphabet = Alphabet;
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while (inputIndex < input.Length)
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{
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var byteIndex = alphabet.IndexOf(inputspan[inputIndex]);
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if (byteIndex < 0)
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{
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throw new FormatException("Provided string contains invalid characters.");
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}
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bitPos = 5 - bitIndex;
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outBitPos = 8 - outputBits;
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bits = bitPos < outBitPos ? bitPos : outBitPos;
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output[outputIndex] <<= bits;
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output[outputIndex] |= (byte)(byteIndex >> (bitPos - bits));
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outputBits += bits;
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if (outputBits >= 8)
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{
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outputIndex++;
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outputBits = 0;
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}
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bitIndex += bits;
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if (bitIndex >= 5)
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{
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inputIndex++;
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bitIndex = 0;
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}
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else if (inputIndex == input.Length -1) break;
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}
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return outputIndex + (outputBits + 7) / 8;
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}
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// returns the number of bytes that were output
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[Pure]
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private static int GetNextGroup(ReadOnlySpan<byte> input, ref int offset, out byte a, out byte b, out byte c, out byte d, out byte e, out byte f, out byte g, out byte h)
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{
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var retVal = (input.Length - offset) switch
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{
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1 => 2,
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2 => 4,
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3 => 5,
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4 => 7,
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_ => 8,
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};
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uint b1 = (offset < input.Length) ? input[offset++] : 0U;
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uint b2 = (offset < input.Length) ? input[offset++] : 0U;
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uint b3 = (offset < input.Length) ? input[offset++] : 0U;
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uint b4 = (offset < input.Length) ? input[offset++] : 0U;
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uint b5 = (offset < input.Length) ? input[offset++] : 0U;
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a = (byte)(b1 >> 3);
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b = (byte)(((b1 & 0x07) << 2) | (b2 >> 6));
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c = (byte)((b2 >> 1) & 0x1f);
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d = (byte)(((b2 & 0x01) << 4) | (b3 >> 4));
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e = (byte)(((b3 & 0x0f) << 1) | (b4 >> 7));
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f = (byte)((b4 >> 2) & 0x1f);
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g = (byte)(((b4 & 0x3) << 3) | (b5 >> 5));
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h = (byte)(b5 & 0x1f);
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return retVal;
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}
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}
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